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Channel: Answers for "Functioning of crossfadequeued and crossfade"
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Answer by YoungDeveloper

For now, if you will call Action() method, all animations will be played. You could use switch case statement to call specific animation using just one method. Action(1); //will play idle Action(3);...

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Answer by Owen-Reynolds

You're right about Play making the bones jump. Play snaps to the first animation frame, whereas CrossFade smooths from the previous animation to the new one over a few frames. It also works like Play...

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